Roblox creator since 2007. Former DevForum Community Sage. Casual 2D/3D digital artist. Full-time Unity / C# / C++ software engineer in industry, specializing in game development, tooling, and tool UI/UX. Dabbling in web development and various other domains.
My passion lies in UI/UX and tooling; I thrive on envisioning and building tools that empower creation and streamline workflows. I have over 5 years of professional experience building developer tooling in and around Unity in a AAA context. With over 12 years of solo experience on Roblox, I am also skilled with content authoring and programming within most domains here.
Check out my DevForum profile for what I've been working on: https://devforum.roblox.com/u/pezsmistic/summary
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